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AI Insights · Timothy · September 2021

Top 5 Pokemon Collector Games on iOS in Switzerland, Q3 2021

Discover how the top five Pokémon collector games performed on iOS in Switzerland during Q3 2021, with insights on downloads, revenue, and active users.

Top 5 Pokemon Collector Games on iOS in Switzerland, Q3 2021

During the third quarter of 2021, the Pokémon collector games category saw varying levels of performance on the iOS platform in Switzerland. Here's a detailed look at how the top five games fared, based on data from Sensor Tower.

Pokémon GO by Niantic, Inc. experienced notable fluctuations in weekly revenue and downloads. Weekly revenue peaked significantly at around $230K in mid-July, followed by a decline to approximately $29K by the end of September. Downloads saw a gradual decrease from 3.2K in mid-July to under 1K in the final week of September. Active users remained relatively stable, peaking at about 68K in early August and tapering off to around 57K by the end of the quarter.

Pokémon UNITE from The Pokémon Company, which launched in late September, showed promising early performance. In its first week, it generated around $12K in revenue with 8.7K downloads and had 8.3K active users. The following week saw a slight dip in revenue to $11K and downloads to 6K, but active users increased to 11.7K.

Hyper Cards by PlayEmber Sp. z o.o., also released in September, showed a steady increase in downloads and active users. Downloads rose from 71 in mid-September to over 2K by the end of the month. Active users followed a similar trend, growing from 69 to 2.8K. However, the game did not generate any revenue during this period.

Pokémon Masters EX by DeNA Co., Ltd. exhibited moderate revenue fluctuations, peaking at around $4.4K in mid-September. Downloads remained low throughout the quarter, with a high of 347 in mid-August. Active users stayed fairly consistent, hovering around 2.5K, with a slight decrease to 2.1K by the end of September.

Monster Box! from Yso Corp, released in early September, saw moderate initial performance. Revenue was minimal, peaking at $75 in the week of September 20. Downloads started at 74 and peaked at over 1K in mid-September before declining to 621 by the end of the month. Active users grew from 60 to 633 over the same period.

For more insights into the performance of these games and other mobile apps, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021